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Gregtech New Horizons - ProsperCraft

Gregtech New Horizons - ProsperCraft icon

Gregtech New Horizons - ProsperCraft

Status:

Offline

Address

newhorizons.prospercraft.com:25565

Votes

0

Last update

58107 min ago

Votifier

Disabled

Players

2 / 40

Edition

java

Tags

Bukkit
Economy
PvE
Survival
Whitelist

Versions

1.7.10
Vote
Gregtech New Horizons - ProsperCraft banner

ProsperCraft Gregtech New Horizons modpack server.

From the modpack listing-
http://www.technicpack.net/modpack/mcnewhorizons.677387

Gregified modpack via Modtweaker (MODS GET GREGED) Large Modpack with every recipe Gregified

Hey guys, I'd like to open up my project and get more players. I've been working on it for 2 years and still got a lot more work to do. The pack has around 200+ mods that are carefully selected and balanced between each other and GregTech. I've created a Tiering system that follows GT. You can't get lategame stuff without lategame GT!

An example of Tiering (work in progress) is here:

Tier 0: Vanilla Minecraft, Pam's Harvestcraft, GT Flint tools

Tier 1: GT Bronze Age, TiCo, Chisel, Jabba, Twillight Forest

Tier 2: GT (LV), Railcraft, Forestry, Extra Utilities, Backpacks

Tier 3: GT (MV), Thaumcraft (+Addons), Binnie, Advanced Solar Panels, AE2

Tier 4: GT (HV), Galacticraft (+Addons), AFSU, Witchery

Tier 5: GT (EV), Gendustry, Blood Magic

The server is very complex and heavily modified. The number of mod interactions in this pack is beyond the scope of this thread.

What does this pack have to offer?

Technology

Everything you do is tied to GT as it should be. I'm using my own mods GT New Horizons Core Mod (for items) and Minetweaker GT Addon allowing me to use various GT machines I wouldn't be able to otherwise. You can also look forward to TiCo, Railcraft, Forestry, Extra Utilities, Openblocks, AE2, Buildcraft, Galacticraft with many addons, Gendustry, Steve's Carts, Open Computers and many others.

Magic

Many mods are carefully tied to Thaumcraft. Its addons like Forbidden Magic, Automagy, Thaumic Tinkerer, Thaumic Exploration, Thaumic Horizons etc. are also modified. When you've progressed enough you can reach Witchery or even Blood Magic.

Exploration

Using Realistic World Gen along with Biomes'o'Plenty creates a wonderful terrain. With Twillight Forest (that you need to conquer to reach endgame Thaumcraft), Galacticraft and other mods the server has over EIGHT dimensions. Rogue-like Dungeons and HEE with other mods' worldgen make sure you got some goodies to find.

Survival

Hunger Overhaul, Pam's Harvestcraft, Special Mobs, HEE, Infernal Mobs, Lava Monsters, Zombie Awareness. Do I need to continue? You want to roam the land and kill everything in sight with ease, build a highly advanced MagicTech base and raid all the dungeons in Minecraft? Sure, you can. You got a long journey ahead though.

TL;DR

Food is a thing in the pack during starting days, you cant see at night time w/o potions/effect. Some passive mobs explode on death, other mobs can be infernal. You'll die A LOT. Use a good strategy. Progress in magic and tech should be equal,

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